

If you can't use something I suggest here, and you really want it, buy the DLC. I have almost all of them myself (even bought The Reaper's Due just because it was there when I got back into the game recently), and I'll be writing with that assumption in mind. Put simply, this game mode richly rewards the completionist above all. Please bear this in mind if you're shattering the world (especially if you're randomizing the religions in the game) since you might just end up with nothing but unplayable factions all over the map. Shattered and Random Worlds will not allow you to circumvent DLC restrictions that lock playable pagans behind the Old Gods DLC, Muslims behind Sword of Islam, and nomads behind Horse Lords, for example. Let's start by making like a god and creating a world.

Although (for example) Empire: Total War does have an end date, it still lets you play on, even if the tech tree ends and everything forever more is as though it were still the 1700s - it doesn't make you buy Napoleon: Total War to carry on your game.So instead of trying to cover the whole DLC in one shot, let's focus in on the one mechanic that is absolutely the most literally world-changing one in the whole package: the Shattered World rules. But I don't want to, even if it means not being able to convert my save file into EU4 later. Mods and changing the code also leads to other issues, like screwing with multiplayer etc) Performance issues (like the game slowing down because of having to remember every character that ever was in the game) that would insue from playing beyond 1453 would be at the player's own volition, choice and risk, not concrete limits set by the game.Īlso, before some smart alec says "there is a DLC where you can continue your game into EU4", I am aware of this.

I am aware that there are mods and ways of changing the game's code to get around this, but I was wondering why there isn't simply a patch that gives you the option of playing beyond 1453 when you start a game. While I appreciate that this is still a very large, and generous space of time to enjoy playing, I still don't really like to think that I am limited to what I can achieve within a set time (which I also appreciate is something that some players might enjoy). I was a little bit disappointed that CK2 is the only strategy game I have played (so far) has end-date that is set in stone - 1453, where the game cannot be played any further. But there is a gripe I have with the game. Just last week I bought CK2 in the sale, and already I am loving it.
